Ghost Recon: Breakpoint Teammate Experience Update 4.0.0 is out today. The update is purely focused on the AI teammates you can use as squad members in the game. Until now, these characters have been underwhelming to say the least. They’re nothing compared to other real life players, and even compared to those in Wildlands, they’re pretty poor. In this guide, we’ll explain everything that’s changing with this update, and how it’ll affect your time in Ghost Recon: Breakpoint.

Progression and Skills

The first major focus for Ghost Recon: Breakpoint Teammate Experience Update 4.0.0 is progression and skills for your AI teammates. Prior to the update, your teammates were set characters. This means that their skills and stats were unchangeable. As of now though, you can enhance their skills through playing. Each teammate now has a set of objectives to complete. These appear as a list within the menu. You’ll have to complete specific activities with them, or whilst using them in your squad.

When you complete an objective, you’ll unlock a new ability for that teammate. The abilities range from a precision shot that can destroy drones in a single hit, an automated combat drone, and even a scan to reveal enemies. You’ll unlock more skills as you complete objectives with your teammates. You can then swap the skills in and out of the teammate as you would with your own character.

This change will give you more flexibility in combat. You can give your teammates set skill loadouts to help you in specific mission types. For example, and area scan is great for a teammate who can sneak into an area. They can then reveal all the enemies. You can then use a second teammate to take those enemies down in a single shot. If things get too hot, you can have a teammate use their combat drone to help out against the incoming enemies.

Squad Size, Weapons, and Gear

The second pillar of Ghost Recon: Breakpoint Teammate Experience Update 4.0.0 is all about your squad. You can now define how many AI teammates you bring with you. This figure has to be between one and three, so that there’s a maximum of four characters in the squad. You can also set whether your teammate’s secondary weapon is visible or not. This is a purely cosmetic feature, but it does create a visual continuity between you and your squad that is nice to see. This part of the update also allows you to customize the characters you may have picked up from the crossover event with Rainbow Six Siege. Until now, they’ve had only one outfit. That’s not the case anymore.

Ultimately, this part of the update is all about giving you the power over your squad size. Sometimes four soldiers is just too much. Even if you’re extremely careful with how you coordinate your attacks, having so many teammates can be overwhelming. They can also just get in the way when you’re trying to do your job. Now though, you can cut down on the number of soldiers you’re in control of. If you’re going into an area that’s tight, then you can bring only one teammate if that suits you. Larger sections with lots of space and vehicles are definitely better suited to more of you though, which is why you now have this control.

Customization Options

The final part of this update is all about the customization options you have. Ubisoft has added more of them for both you and your teammates. You can have your squad wearing the same gear all over, increasing your stealth capacity, or just wacky costumes. It’s entirely up to you. The advantage here is that you can now have a visual message of who is on your team on-screen. It’s also nice that you can create your own outfits and force your teammates to wear them.

On top of the additional options are the four iconic Ghosts outfits. These are now all available for use in the game, and you can dress your squad up to look like them anytime you want to. We feel like this has been implemented for content creators more than anyone. However, it will be lovely to dress up like the characters on the box art.

Weapons

Last of all, there’s also been an update to weapons. There are now new ones to find in the game, as well as a plethora of new customization options for them. This means that you have new attachments and skins. This is the nitty gritty of Ghost Recon: Breakpoint’s customization. You know that you’re pushing it when you’re changing the color of a weapon. Once again though, this is a long-awaited community feature that has been sorely missed in tis latest Ghost Recon game.

Overall, this update lays the foundation for new players to come in and enjoy the game a lot more than fans did at launch. It’s also going to offer long time fans a much better experience. For us, it’s almost worth starting again. Having both the Immersive Mode and this update installed will make the game completely different. There’s no need to use specific weapons since any one of them will work all the way through the game. You can just pick up what you like and add it onto whichever character you think it’ll suit best. This is what players wanted at the game’s launch. It’s just a shame that it took so long to get here.

The next major update for Ghost Recon: Breakpoint is going to be a brand new Operation. This will add more meaningful content to play through in the game. This update has brought a lot of user-requested features to the table, now it’s time to put them into action. We don’t expect to see this Operation until much later this year. However, there’s plenty to do in the game in the meantime, such as daily missions or replaying the story. do what you can, and then come back for what will hopefully be a phenomenal new Operation in this game.

Image Source: VG247